<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Parcel Empire Devlog - itch.io</title><link>https://pexlab.itch.io/parcel-empire</link><description>Build a delivery empire one click, upgrade, and absurd vehicle at a time.</description><item><guid>https://pexlab.itch.io/parcel-empire/devlog/1580341/devlog-v0010</guid><title>Devlog v0.0.10</title><link>https://pexlab.itch.io/parcel-empire/devlog/1580341/devlog-v0010</link><pubDate>Fri, 10 Jul 2026 09:42:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Progression and Balancing Rebalanced the difficulty spike between levels 4 and 6, where player retention was lowest. Reduced the cost of the Sorting area from 20,000 to 12,000. Added a new repeatable...</p>]]></description></item><item><guid>https://pexlab.itch.io/parcel-empire/devlog/1566902/devlog-v009</guid><title>Devlog v0.0.9</title><link>https://pexlab.itch.io/parcel-empire/devlog/1566902/devlog-v009</link><pubDate>Sun, 28 Jun 2026 08:00:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MTU1ODc5LnBuZw==/400x224%23c/42SOuC.png"/><p>Startup and Languages Added a new Godot startup screen. Language selection now appears on the first launch and is remembered on both browser and desktop versions. English is selected by default, with...</p>]]></description></item></channel></rss>