Devlog v0.0.9


Startup and Languages

  • Added a new Godot startup screen.
  • Language selection now appears on the first launch and is remembered on both browser and desktop versions.
  • English is selected by default, with proper flags for every language.

Contracts

  • Added three daily contracts adapted to the player’s level and capabilities.
  • Objectives and rewards are displayed directly on the main screen.
  • Completing a contract now triggers a firework effect.

Trophies

  • Expanded the system to 217 trophies with more intermediate milestones.
  • Fixed several inconsistencies in trophy names, objectives, and counters.
  • Reworked some objectives to avoid encouraging autoclicker usage.
  • Up to three trophies can now be tracked and saved.
  • Clicking a tracked trophy or notification opens its detailed entry directly.
  • Trophy notifications remain visible until dismissed and are organized according to the available space.

Bonuses

  • The Lost Parcel is now easier to spot and includes a translated message inviting players to find it.
  • Lost Parcel and Express Parcel bonuses are now shorter but more powerful.

Interface, Tooltips, and Effects

  • Reorganized the interface to improve the placement of contracts, categories, and upgrades.
  • Moved the score into the level information to reduce screen clutter.
  • Improved contract and upgrade tooltips.
  • Upgrade tooltips now display the owned quantity and production provided.
  • Added new particle effects for purchases and completed contracts.
  • Added a new fullscreen credits presentation.
  • Improved the stability of sound effects.

Saves and Safety

  • Maintained compatibility with older save files.
  • Added a confirmation prompt before resetting a game.
  • Various additional stability fixes.

Leave a comment

Log in with itch.io to leave a comment.