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Parcel Empire

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Devlog

  • Devlog v0.0.10
    July 10, 2026 by PexLab
    Progression and Balancing Rebalanced the difficulty spike between levels 4 and 6, where player retention was lowest. Reduced the cost of the Sorting area from 20,000 to 12,000. Added a new repeatable... Continue reading
  • Devlog v0.0.9
    June 28, 2026 by PexLab
    Startup and Languages Added a new Godot startup screen. Language selection now appears on the first launch and is remembered on both browser and desktop versions. English is selected by default, with... Continue reading
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